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COLD WAR ONLINE is highly detailed and emphasises Military, Diplomacy, Economics and cold war Technology not seen in any previous strategy games. All game data is collected from real cold war archives, national archives and de-classified documents. The COLD WAR ONLINE team had built the game engine after talking with real military personnel, economist's and politicians in order to make the game more realistic. |
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MASSIVE GLOBAL MAP choose to play more than 130 countries, fight your battles on the global war map or zoom the 130 highly detailed hex maps; each country with its own! All with well researched data for all geograhically aspects of the game makes COLD WAR ONLINE challenging even for the most experienced players. |
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DETAILED MILITARY Highly realistic game engine based upon mordern warfare in the 20th century. Will brute force be the winning strategy or will technology forever change the art of war? |
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DETAILED DIPLOMACY Use the United Nations to your own advantage or block, or veto resolutions. Liberate nations or face humiliating defeats in your country's own elections, if your country supports such. Does your own senate or opposition even support your politics? Or could you face a coup d'etat as a dictator? |
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DETAILED ECONOMY The COLD WAR ONLINE engine uses real economically theories to incorporate a complex economic environment. "Rubinomics", "Taylor Rule" and "Friedman Rules" are all part of the economic world of COLD WAR ONLINE. Each country even has its own economic climate, meaning a succes full policy which works in one country will have a complete reverse effect in another. |
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DETAILED TECHNOLOGY Enables the player either to share their research or sell it to rogue nations. All technology levels from 1981 and up to date weapon systems are avaible. Including the development of the cruise missile, Stinger, SSI, Nuclear Power, ICBMS. |
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